11 min read
Trap 10 - The go-live
The wedding lasts a day, but the marriage is everything after. Why programs delivered on time still fail, ten faces of the go-live trap, and how to plan the marriage, not just the wedding.
11 min read
The wedding lasts a day, but the marriage is everything after. Why programs delivered on time still fail, ten faces of the go-live trap, and how to plan the marriage, not just the wedding.
9 min read
Green outside, red inside. Why good people report green on troubled programs: ten habits that grow a watermelon, and how to make the truth cheap to say.
9 min read
The work is split between teams, vendors and systems, each with its own plan, its own backlog and its own definition of done. Each team builds its part carefully, but the integration is never owned until it is too late.
9 min read
Programs rarely sink from one bad idea. They sink from carrying every good one.
8 min read
Programs rarely die of bad decisions. They die of decisions that never quite get made.
14 min read
Most programs are planned as if people were interchangeable, and fall into the people trap. Ten faces of the trap and how to build teams that deliver.
9 min read
Sharks get the movies. Mosquitoes get the body count. Programs rarely die of one dramatic failure, but of a thousand reasonable yeses. Ten faces of the speed trap, and how to hold a direction.
8 min read
Programs are rarely slow because people work slowly. They are slow because work spends most of its life waiting.